May 27, 2006, 03:29 AM // 03:29
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#1
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Academy Page
Join Date: Apr 2005
Guild: Rabid Dogs From Hell - Grr
Profession: W/Mo
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Who's winning the war?
I recently purchased Factions, (installing as we speak) and i have a general question. In the instruction manual it says that cantha will be "shaped" by PvP battles.
So.....
Who's winning the war?
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May 27, 2006, 03:33 AM // 03:33
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#2
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Banned
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I am.
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May 27, 2006, 04:04 AM // 04:04
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#3
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Kurzicks, barely. They usually conquer one outpost, only to be pushed back once the Luxons have a bit of an advantage. The battle lines have shifted between neutral, and the first Luxon defense for the last month, almost without exception.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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May 27, 2006, 05:15 PM // 17:15
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#4
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Lion's Arch Merchant
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Nobody, the borderline thingy never moves except for a few back and forth crawls around harvest temple.
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May 27, 2006, 07:11 PM // 19:11
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#5
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Lion's Arch Merchant
Join Date: Feb 2006
Location: Europe
Guild: KiSS
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noone atm.... till this moment whatever you read in the book is just BS
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May 27, 2006, 07:14 PM // 19:14
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#6
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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the battle line tends to be neutral with the occasional kurzick advantage.
Really they need to update the lines on the website or something...
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May 27, 2006, 07:14 PM // 19:14
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#7
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Wilds Pathfinder
Join Date: Jan 2006
Location: Dublin, Ireland
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Is there any alliance battle outposts apart from Saltspray Beach and Etarnan Keyes? Those are the only two I've ever seen.
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May 27, 2006, 07:21 PM // 19:21
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#8
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by The Real Roy Keane
Is there any alliance battle outposts apart from Saltspray Beach and Etarnan Keyes? Those are the only two I've ever seen.
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There are five, with Saltspray Beach being in the middle. Etnaran Keys is slightly biased toward Luxon, Kaanai Canyon beyond that is heavily balanced toward Luxon. Grenz Frontier and Ancestral Lands are slightly and heavily balanced toward Kurzick respectively.
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May 27, 2006, 07:30 PM // 19:30
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#9
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Wilds Pathfinder
Join Date: Oct 2005
Location: Belgium
Guild: none
Profession: N/E
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Saltspray is also slightly biased towards Kurzicks
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May 27, 2006, 07:36 PM // 19:36
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#10
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Academy Page
Join Date: Jul 2005
Location: London
Guild: Organised Spam (OS)
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So what does the winning faction recieve?
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May 27, 2006, 07:48 PM // 19:48
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#11
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Girl Power [GP]
Profession: Mo/Me
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I've seen dunheim archives ocassionally luxon, so it does go for luxons some times.
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May 27, 2006, 08:04 PM // 20:04
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#12
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Academy Page
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Quote:
Originally Posted by mushi
So what does the winning faction recieve?
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Nada.
Maybe a little easier time in PvE as you don't have to pay off resurrection shrine guards, but that's a piddling little bonus and only matters if you're out in the explorable areas.
(Do a couple towns' merchants also shift who they'll sell to? I'm not completely up on what all the things it might affect is...just that it's relatively unimportant)
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May 27, 2006, 08:28 PM // 20:28
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#13
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Jungle Guide
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
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Quote:
Originally Posted by SirJackassIII
Saltspray is also slightly biased towards Kurzicks
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definatly! - Ive played this map from both perspectives for many many hours, its without doubt easier for kurzicks... which is frustrating for both sides because AVA becomes a boring repetative play on just two maps.
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May 27, 2006, 08:29 PM // 20:29
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#14
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Frost Gate Guardian
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AFK'ers are WINNING!!!!!
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May 27, 2006, 08:48 PM // 20:48
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#15
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Frost Gate Guardian
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I havent noticed any difference since release. I was hoping as a Kurzick to push back into Luxon territory and see how far it can go.
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May 27, 2006, 08:52 PM // 20:52
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#16
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Frost Gate Guardian
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the kurzicks have pushed the border all the way to leviathans mouth once before, very early into release. not too long ago, the luxons pushed in a little further than usual, but for most part its a stalemate, pretty much.
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May 27, 2006, 10:19 PM // 22:19
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#17
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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"pushing the battle line" turned out to be a pretty boring mechanic
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May 27, 2006, 10:32 PM // 22:32
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#18
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Ascalonian Squire
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Quote:
Originally Posted by Greedy Gus
"pushing the battle line" turned out to be a pretty boring mechanic
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Agreed.
I thought we would see something more dramatic, but honestly, I have NO IDEA what these lines do. Just some random squiggly line on the map that moves in one direction or the other sometimes. It would be nice if we could see some ACTUAL numbers.
Here is my idea:
Make 1 new "mission" area. If the territories are neutral, no one gets the mission. If Luxon push forward, they get the mission and vice versa. These missions would be like 10 or 12 man big and have rewards that people would actually fight for.
ALSO, the territory that the faction controls would have NPC's going around the area. So if a Kurz explores Luxon territory, there would be Luxon npc's fighting you and vice versa.
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May 28, 2006, 12:00 AM // 00:00
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#19
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Jungle Guide
Join Date: Jul 2005
Location: Kuala Lumpur, Malaysia
Guild: Deimos Tel Arin [CCTV]
Profession: W/
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Quote:
Originally Posted by Prince Asmodai
AFK'ers are WINNING!!!!!
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Quoted for truth. This issue really needs to be addressed. Don't tell me that there are even AFKers in these 12 vs 12 Alliance Battles now?
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May 28, 2006, 12:13 AM // 00:13
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#20
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Jungle Guide
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
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Im beggining to think that it was much better when it updated more frequently..
every 12 hours just means its all way to average, and there is hardly any change
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